Thursday, May 16, 2013

Aesthetics and analysis - Conference wrap

Catching up from my conference trip a couple weeks back (which ended up being six talks in six days after a last minute invitation to join Anna Smith & company for a session at AERA on emerging literacies research methods, which was a really cool and generative discussion).

The trek included a few solo discussions of my dissertation work, a session I put together comprised of other folks doing research in and around comics, and a session I was invited to participate on the use of comics as a form of research. (I posted a few reflections on HASTAC’s blog here. And comics researcher Paul Kuttner, who was in attendance at the comics as research session, wrote some thoughts about it on his blog here.)

Over the last few years, having to organize my thoughts in short windows of time in front of an audience has been extremely instrumental in formulating just what I’m up to – shaping my work as I’m making it. Despite being well into the dissertation at this point, this recent week of travel was no less significant in furthering my thinking. Particularly resonant was a point raised in response to the AERA session around comics as research by a senior prof in arts-based research about “aesthetics equaling analysis.” Those three words perfectly articulated what I’m up to – or at least the approach I try to bring to my work.

Let me explain a bit. In a broad sense, my work sets out to ask what possibilities for discovery are we missing when we restrict ourselves to a single mode, specifically the verbal? In the process of exploring this larger goal of expanding the forms academic inquiry can take, I need to demonstrate comics are indeed legitimate for conducting scholarly research. To this end, I see it as imperative to take an “amphibious” approach – that is not image illustrating text, but fully integrating visual alongside verbal – making full use of the different capacities for expression this form possesses that exceed what can be done by traditional means. And so returning to the salient point raised: in my work aesthetic concerns and analysis equally inform one another, such that form and meaning are woven into an inextricable union. It is here, in this joining of form and meaning, of aesthetics and analysis, that I feel we can create spaces from which to generate new possibilities for understanding.

So, had I done this dissertation in text only, it would not only be discernible from what I’m doing in comics because of the lack of images, but because its entire flow and shape would be something else altogether. I’ve got ideas I want to explore, but their ultimate expression is paying heed to the feedback between form and content and doing my best to hold on and follow where they take me. Making the work teaches me where I need to go and its visual form is never a secondary pursuit.

I thought I’d share an old piece, that somewhat speaks to this. A page from “Mind the Gaps,”which is in the book “Narrative Inquiry.” Here, the idea to show a drawing evolving in time was too dense for the page as I’d had in mind (with 25 different stages of drawing), so in paring it down, a different means of expressing it emerged. Prompted by a conversation with my good friend and Game Show NYC collaborator Andy Malone, I recently thought to animate the original 25 sketches and share them here as a rare bit of animation in this space.

Also, in the conversation with the super cool people of the Stanford Graphic NarrativeProject, I was asked about how I was planning to undertake the dissertation’s abstract, bibliography, and acknowledgments. While I’d had fleeting thoughts about approaching these as the rest of the work, that had been on the back burner. But this conversation ignited renewed interest in making sure that the form of these elements was as fully conceived of as the rest of the work. Again – aesthetics equals analysis and form informs content. All in all, a productive trip to say the least!

And with that, back to drawing! Working on the longish, final sequence to Chapter Three. More soon – Nick

Thursday, April 25, 2013

Five Talks Six Days!


Embarking today on a week long road trip with five talks about comics and my work in a period of six days! 



Starting out in Toronto, at HASTAC's 2013 conference friday morning and then off to San Francisco for conference presentations Saturday, Sunday, and Monday at the American Education Research Association's (AERA) annual gathering. The sunday session consists of a group of other comics folks I put together including doctoral student and comics maker Jarod Roselló, professor Yen Yen Woo of the dim sum warriors comics/app, professor Stergios Botzakis whose reviews of comics and graphic novels are indispensable and fellow doc student Christy Blanch - who is currently offering the gender through comics super MOOC.

The final talk of the trip will be with Stanford's Graphic Narrative project next wednesday - looking forward to meeting all the folks behind this!

A little preview of my talk can be found in this image-text pdf I made of a past presentation.

If you want to get up to speed on the most recent work and some of what I'll be sharing at the talks, see the opening sequence to Ch3 here, the next installment here, and the most recent installment here. Ch2 in full is here, and you can piece Ch1 together, from the opening sequence, to the extended sequence on schooling here.

During the recent MoCCAfest, I was interviewed in this video.

Sketchnote master Mike Rohde featured a concept map of my thoughts on comics on his sketchnote army blog here.

Should be a fun week to share ideas, work through thoughts, meet a lot of good people, and be ready to get back to drawing in earnest when I get back! - Nick 



Friday, April 19, 2013

Ch3: Sequential Art by any other name...

At last, two long overdue pages! Very pleased with what emerged and worth all the time they took. 

The first page addresses what to call this thing? I have this conversation all the time: "I'm doing my dissertation in comics form." Confused response, "Oh, you mean graphic novels?" "Yes, that."

It seemed like at some point I had to address that question in the dissertation as I started to discuss the specifics of the medium I'm working in itself. Initially, I'd thought about a page or two outlining the lineage of visual storytelling and making some sort of map around it - akin to what I did years ago to map the history of games in the Possibilities comic (See below). Ultimately I decided Scott McCloud had addressed so well this already, as had Lancelot Hogben in his 1949 book "From Cave Paintings to Comic Strips." Instead, I opted to play with visual and verbal metaphors (more similar to the Rabbit page also from Possibilities) and explore the fact that the name is less important than what it does. And that speaks more to the point of this chapter - an exploration of how visual and verbal modes work differently and how they can work together...

The second page, begins to lay out my thinking on how comics work (reworking and expanding on my piece the shape of our thoughts). Specifically, I'm starting with McCloud's definition and the sequential aspect of comics, before I move on and address their simultaneous properties on the following page. A lot of this rethinking and wrestling with McCloud's and others' notions on the sequential nature of comics has come in a big way from thinking with my students. If you compare this to the similar page in the shape of our thoughts earlier piece, you'll see an evolution in my perspective on this. What I felt is most important about the sequential comes down to McCloud's notion that time=space and the reader's participatory role in stitching the fragments together. My initial design thoughts had to do with a sequence of events - ala Mousetrap or Rube Goldberg event - but I felt the relied too much on seeing the simultaneity of the page, which I didn't want to get to yet. And then, the idea of the seasons struck me - and their very clear sequential nature - and seemed like the perfect way to demonstrate this idea naturally. This then led me to make the connection to ancient calendars - as a means of recording the passage of time in space. These earliest notations - not all that unlike comic books - were so necessary to early peoples to time crops to celebrate the coming of longer days to come and more. The behind the scene notation mark near the upper right is a redrawing of a paleolithic lunar calendar, and it's right edge juxtaposes with a sequence of the sun setting on the solstice at Stone Henge - time quite literally written in space. I had a lot of synchronicity making this - my mom happened to send me pictures of maple icicles on the tree in front of our house, and I was already working icicles into the sequence. In telling stories to represent the seasons changing, I got the chance to work my dog in again! as we observe Orion and I'm particularly excited about the intersection of fall and spring as represented in the maple leaves sprouting and falling from the tree limb. There are a lot more stories unfolding and metamorphosizing throughout the winding path - but I'll keep quiet and invite you to explore... - Nick 
(As always, these are low-res versions of my pages - in the case of the sequence page, that may make the detail more than a little difficult to see... Sorry about that. When it gets to print - all will be sharp!)
From Possibilities 2006, pages on the history of games. What I didn't do here.
My page on the sequential nature of comics from "The Shape of Our Thoughts" for comparison.


Monday, April 15, 2013

Beat Review! and arts journalism

Two weekends ago, I was pleased to participate in the Museum of Comic and Cartoon Art's annual festival. I had a great time meeting new people, talking about my work, and checking out other works when time permitted to sneak away from my table. It was a well run event all around and a healthy expression of the wide range of works coming out of the comics community.

This past weekend, I was fortunate to be included in The Beat's article on 10 notable debuts from the festival! Writer Hannah Means-Shannon navigated the crowds and the mass of work on display to provide an in depth and insightful look at all the works she featured. For me, this event is a step outside of the academic context I'm usually presenting in, and I doubly appreciate having the work acknowledged alongside other comics makers. Means-Shannon wrote of my work:
"will leave you with haunting imagery in a psychological space following the existence of “flatlanders”. Steeped in mythological reference, from winged sandals to a planet surface constructed of minotaurian mazes, his artistic style veers between the boundaries of a painterly style and the pen and ink accents of 19th century engravings. It’s a heady experiment, and even in transit, it’s clear that Sousanis is ambitious about what comics can accomplish in the 21st century."
See the Beat's full piece here, with images and details on all the other artists featured.

This review also made me reflect on my own experience as an arts journalist in Detroit for thedetroiter.com, a publication I co-founded with my brother John and ran from 2002-2008. During that time I wrote around three reviews of shows every week, along with interviews, editorials and more about Detroit's thriving arts community. (The site is currently mothballed, but if interested you can get a view of some of that history in my final editorial before heading to NYC here.) What I came to realize is that for so many of the artists I wrote about, this was the first thing ever written on them, and given the state of arts journalism, often the only serious consideration of their work in public. This perspective has given me a great appreciation for the role journalists play in supporting the community by bringing such efforts to light and in providing a much-needed record. As is apparent by the space given to arts journalism in our daily papers - it's an underrecognized profession - but I believe of vital importance for the health of the community it serves. So support your local arts writer - and a great thank you to Hannah and the Beat!

Pictured, thumbnail sketches for new pages in the works. I just finished one and the other is nearly there - so will be posting the finished pages any day now... - Nick



Wednesday, April 10, 2013

Image-Text Talk: Comics as a Tool for Inquiry

So last May, I presented at the SequentialSmart conference centered around comics and education at Juniata College in southern Pennsylvania. The organizers asked to include that talk in their publication, and so i created an image-text version from the images i shared and a recreation of what I said. That's now in digital print in Juniata Voices and a good chance to get a sense of my thinking in comics and where I'm going with the dissertation. Check out the image-text PDF of "Comics as a Tool for Inquiry" at this link.

This presentation builds on earlier talks, including one at HASTAC's conference for which I also made an image-text version - and you can find that earlier version here and see how my thinking on these things has evolved. On that note, I've been doing numerous conference and public talks (in addition to teaching) the last couple years, and having to condense my thinking to a 12-minute window has forced me to really distill and find clarity of my ideas. That in turn has helped shaped where I go in the dissertation. And as I finish new pages, they in turn have fed further talks. It's been a healthy feedback loop and I'm grateful to have has this public interaction to fuel my thought process.

Below, I've included a recent quick overview of some thoughts on comics' capacities that I prepared for the classes I teach, which includes a few further wrinkles to consider. And again, please find the pdf of "comics as a tool for inquiry" here. More pages in the works, specifically building on a lot of things hinted at in the talks, soon, soon. - Nick

P.S. Today (4/10/13) I'm participating in a Cisco Webinar talking a bit of comics theory to setup a presentation on a case study using comics in the workplace. Apparently, anyone can register and listen in on this for free. I'm right at the beginning - it starts at 1pm EST. Link here.


Thursday, April 4, 2013

MoCCAfest 2013!

This weekend, April 6 and 7, I'm pleased to participate at the Society of Illustrators/Museum of Comic and Cartoon Arts annual festival at the 69th Regiment Armory on Lexington between 25th and 26th. The event features 100s of local, national, and international cartoonists and comics authors, publishers like First Second, Pantheon, Drawn & Quarterly, and more, as well as panel discussions and book signings.

I'll have on hand copies on hand of my dissertation in progress, excerpts as a giveaway, and my collection of pre-dissertation work as well. Come by to say hello and talk comics and things education. (I'm at Table B45.) Also, i'll be sharing my table with Yen Yen Woo & Colin Goh - the creative force behind the super cool DimSum Warriors comic/app. Comics writer and critic Adam McGovern will also be holding down the fort as well - with some newly penned works to share from Magic Bullet.

MoCCAfest runs Saturday and Sunday 11am to 6pm - come on out!! - Nick

P.S. If you're new to my work and want a quick primer:
Click the "dissertation" label to get excerpts from the dissertation including the complete chapter 2,
For talks and interviews, click the "interview" label, which includes the Chronicle of Higher Ed, Russia's Theory&Practice, and a podcast with the UofAlaska Fairbanks.
Or just click around as you please. - N





Friday, March 22, 2013

Ch3 sequence Where words fail

At long last, the next sequence to chapter three! Travel, teaching, and the complexity of elements I put into play for this short sequence - continued to take longer than expected, but I'm pleased to be able to share now and follow up on what was laid out in the opening to the chapter (all here).

This builds on and reworks a few elements that were seen in my journal article "The Shape of Our Thoughts,"specifically elements from that piece's second page, which has been split into two pages here. I'd used the flattened Mercator projection map previously and at the time, thought of incorporating Buckminster Fuller's alternative Dymaxion Map, but it didn't make the cut for space issues. Pleased to rectify that here. The Daily Planet-esque globe's "circumnavigable" text and other elements refer back to the navigation means discussed in the Odyssey sequence at the end of Chapter Two.

The upper half to the second page here is a direct reworking of that previous article - but with further levels of discussion happening through the incorporation of the dominoes sequence - which in turn hints at how i'll be discussing how comics work. I've long wanted to integrate sentence diagramming into a comic and this presented the opportunity. To get an assist on tackling this, i reached out to social networks, and the version i used is courtesy of professor Russell Willerton of Boise State University, who kindly responded to my twitter request. Everett Maroon sent a different version which is included below, and there may be a third one coming in - in which case I'll update this post. The fact that a sentence can be spatially rendered in such dramatically different fashion seems something worth exploring down the line (and if anyone else wants to tackle this...) I did create a system for diagramming my Kandinsky-riff, thinking on graph theory i studied as a mathematics undergrad, and as I was doing it I recognized a resemblance to the diagrams of Mark Lombardi - which I then played up further. (If you're not familiar with Lombardi's work - do check it out, fascinating stuff.)

The final page here, draws on philosopher Susanne K. Langer (who's mentioned on the previous page), who seems more than a bit under-recognized (and that fact too speaks to what's expressed on this page), but if you're interested in thinking on the role of the arts in thinking, she's terrific. The Cartesian coordinate planes or walls are made from poems of the following authors: Sappho, Dorothy Wordsworth, Emily Dickinson, Sylvia Plath, Maya Angelou, Adrienne Rich, Anais Nin, and Georgia Douglas Johnson. My original intent was that the figure showed up in the absence of the text - but the strikingness of the silhouette on black ultimately prompted a different direction. Keep in mind, as always, these are low-res versions of the pages, so it may be near-impossible to make out all the words... This sets the stage for a discussion of how comics work and how i'm using them on pages to come.

EVENT NOTE: If you're in NYC Thursday, March 28, I'll be giving a public talk at Adelphi University's Manhattan campus. Registration info and other details here http://comic-theory.eventbrite.com. More soon - Nick